Wednesday, October 23, 2013
Making Paper Prototype
Making a paper prototype helps develop ideas faster than usual. Making a paper prototype helped me visualize better how my game will look in Unity. It helped paste everything quicker than if I was to do so in the actually format. Overall it made things easier for me to visualize what my game will look like and how every little object matches its position throughout the scene.
Friday, October 18, 2013
Plan Game Scene
My game will start out as a classroom/kitchen where a low income family is taught how to cook economical meals nearby their community. Since many of low income families are used to traditional cultural food which most of it is high in fat and several other ingredients, they'll learn how to change their diet by learning new ways to cook. The player will be one of the family members and you'll have to find healthy objects that are needed for the recipes in order for you to cook at home for your family. If the player hits or touches the wrong object, he will have to go back again until he gets used to a healthy object. I'm really excited because in the game the player can't win unless he's adapted to healthy habits.
Friday, October 11, 2013
Intro to Unity
Creating a 3-D Object was really really difficult for me! It was frustrating at the beginning but towards the end It got easier. I expected Unity to be harder but it's actually not. Unity has assets for you already. All you have to do is put them together and make something out of it. I think Flash and Unity aren't so hard to use. Flash just provides a bit more freedom by letting you create anything you could think of. In Unity, assets are there for you and you just use them. I hope to create an entertainment that will attract others, unlike my other work. I hope to make a perfect setting for my very first entertaining adventure game. I also hope to become an expert just like I did with Flash.
Sculpt Terrain
At first it was difficult for me to make a terrain in Unity. I was kind of confused since there was lots of assets to choose from. I didn't know how exactly to add the texture. Although I had some difficulties, everything turned out to be ok. I was fun adding all sorts of textures to my terrain. I felt like I was building my own hose or piece of land. Towards the end, nothing else was hard, only choosing how to enhance it was a bit challenging. Overall I enjoyed making a terrain in Unity.
Monday, September 30, 2013
Choose Learning Topic
My learning topic is Healthy Resources. I've noticed that only several grocery stores supply healthy food. For example: HEB on 183 & Springdale rarely has healthy options and on the other side HEB at Hancock has many different healthy options. It's like they're excluding a large percentage of race from eating healthy. I wonder how does HEB decided what items to distribute where. I chose this topic because It's a big problem. I find it unfair sometimes. How come east Austin doesn't have a Central Market? Why is the Government complaining about Hispanics and African Americans being the Obesity Target? Why? It's their fault, they're the ones populating low income families with fast food restaurants. It's important because many people don't have the access to healthy eating, and that is why they are reaching these diseases such as Diabetes and Heart Disease, etc. I do know of some Healthy Options around East Austin but yet their prices are so high that it doesn't make a difference. Low income families won't be able to afford the stores price.
Thursday, September 26, 2013
3-D Games
From playing Malaria I learned many new Game Ingredients that I had seen but never knew of before. I learned that adding a sky to your game is considered a SkyBox in the Game Ingredient section. I definitely got some great ideas from playing Malaria. I would like to add a SkyBox to my game because that will give it a better look in order for the player to understand how the game works. I would also like to add plants and bushes, I find this a great way to hide objects and intrigue the player. The last Ingredient I would use for my game would be Sound Effects because I put myself as the player and I'd find it more entertaining if it had sound. It would kind of drag me to play it.
Tuesday, September 24, 2013
Course Overview
From all these years that I've been in Globaloria, I haven't created a fun, adventurous game. This year, my goal is to make a game that anyone can enjoy playing. I'm really excited for getting the chance to learn how to make a game in a different software. I know how to use Flash and now I get to meet a new type of software that many kids my age don't know anything about or won't use until they get to college. I hope I learn many new skills from this program.
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