Tuesday, January 14, 2014

Designing Side Scrolling Games




1st Design for my Side Scrolling Action Game would be to add advanced ingredients that would make the game challenging as most possible. By this, I mean I would add different types, all types of ingredients to make it unique an easy to play for mobile. 

2nd Design for my side scrolling Action Game would be to make an easy quick ingredient game not as much as the others. This would make the game not just fun but simple.  Except, that this design would be a bit easier for the mobile, and a bit too simple for the the console. 

Console usually is a machine with whom one plays video games, It's a bit more complicated. In this case, the designer can add a lot more detail to the game. Including anything else they want to make the game adventurous and even long enough to have a challenge in each level.

For a mobile game, usually what is designed is not much with detail, sometimes it's basically the most fun simple designed game. Here, they don't have to worry about about adding all these different types of ingredients because they won't be needed. A mobile game is always the most simple since it will only include just 2 fingers touching the screen, not many controls unlike the console.  

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