EACP : Exemplary
Friday, January 20, 2012
Thursday, January 19, 2012
Action Script
Action Script: a programming language in Flash
Collision Detection
Jumping
Platform
Scrolling Background
Input Text
Running
Keeping Score
Timer/Stopwatch
Sound
Alpha Control
Control - Separate Layers - Folders -
- Instance Name
- Movement
- Buttons
- Programming
- Key Board Control
- Drag and Drop
Collision Detection
Jumping
Platform
Scrolling Background
Input Text
Running
Keeping Score
Timer/Stopwatch
Sound
Alpha Control
Control - Separate Layers - Folders -
Tuesday, January 17, 2012
Flash Reminders
Flash Reminders
1. Place everything in its own layer: For every object there is, a layer should be made. Even if it is a circle, head or chicken.
2. Place corresponding layers in the same folder: Make sure your layers are organized. For example: layers 1-5 in Folder 1.
3. Label layers and Folders: It is much better to label your stuff because you can obviously have trouble working with it.
4. You must assign Instance names to all Symbols: Flash speaks a different language, it doesn't know what a boy is. It will call it whatever name you give it.
5. Upload all your work to the Wiki whether its finished or not completed: This can help you open them whenever you need them.
1. Place everything in its own layer: For every object there is, a layer should be made. Even if it is a circle, head or chicken.
2. Place corresponding layers in the same folder: Make sure your layers are organized. For example: layers 1-5 in Folder 1.
3. Label layers and Folders: It is much better to label your stuff because you can obviously have trouble working with it.
4. You must assign Instance names to all Symbols: Flash speaks a different language, it doesn't know what a boy is. It will call it whatever name you give it.
5. Upload all your work to the Wiki whether its finished or not completed: This can help you open them whenever you need them.
Wednesday, January 11, 2012
My Gaming Habits
My Gaming Habits
I enjoy playing cooking games, not cooking but mainly Baking/Decorating. One of the main ones I play is called "OneCook" and the other one is named "Cupcake". I started playing these game when I was like about 6 or 7 years old, I as a little kid didn't know that much so I enjoyed cooking online.
There is no Game System, it was online. NO!! why would my parents limit the amount of time I play!? They don't even care! Anyways If I was an addict they absolutely would limit my time. I actually think you can get addicted to gaming because you get so excited and want to get more out of it.
I enjoy playing cooking games, not cooking but mainly Baking/Decorating. One of the main ones I play is called "OneCook" and the other one is named "Cupcake". I started playing these game when I was like about 6 or 7 years old, I as a little kid didn't know that much so I enjoyed cooking online.
There is no Game System, it was online. NO!! why would my parents limit the amount of time I play!? They don't even care! Anyways If I was an addict they absolutely would limit my time. I actually think you can get addicted to gaming because you get so excited and want to get more out of it.
Monday, January 9, 2012
Globaloria and Gamefication, Game Design & Game Mechanics
In Globaloria I learn many things. I learn how to program things, I learn how to draw better in Flash, As a matter of fact I learn better technology.
Five Skills I've learned this past year are:
Five Skills I've learned this past year are:
- I've learned how to make a button in Flash
- I've learned how to function a game
- I've learned that if you add many frames it can possibly go wrong
- I have adapted to coding with Flash
- I've mainly learned how to work with the Technology we have now a days.
These skills can definitely help me find a job when I get older because if I ever can't find a job, I have skills for programming games in Flash, I can even find a job at a school or Technology center. I can reach higher expectations.
Gamefication: To me Gamefication is an element that is basically for a game but isn't really provided into one because something is missing.
Game Design: To me Game Design is normally the set o everything. How it all comes to one thing. The visuality of who we are, the way we identify ourselves with. It isn't just the game but it is also a part of us.
Game Mechanics: It means the system of how the game works, to me it's sort of like a mechanic behind the game that makes sure everything is going where it suppose to go.
Game Design: To me Game Design is normally the set o everything. How it all comes to one thing. The visuality of who we are, the way we identify ourselves with. It isn't just the game but it is also a part of us.
Game Mechanics: It means the system of how the game works, to me it's sort of like a mechanic behind the game that makes sure everything is going where it suppose to go.
New Goals for New Semester
Goals
- Learn more about Baking/Decorating
- Be Healthier
- Succeed the STAARS Tests
- Learn more about Flash
- Have a better Self-Esteem
- Volunteer
- Accomplish a trip to California
- Find a Job for the summer
- Earn an iPad
- Enjoy Life!
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