Thursday, February 2, 2012

Object In the Sky!

I Arlette fFlores did this. I am not into Science that much, but turning this into a game for me would be life-taking. I'd create this life-event on a game by doing the same thing. People are driving or doing their own thing and they suddenly see a a weird thing in the sky. They start to wonder what it is. This is where the game starts, the player's job is to find out what it is. If you find out you win at the end. I'd focus on Adventure because that is what the whole game is about, an adventure to find out what it is. My topic would teach Science&Chemistry. Basically it will teach ways for them to find clues. The Hero of my game will look like a Scientist or one of the greatest in the whole world. There is probably no enemy because it's a "you win or loose". But I've been thinking of making a professional against a young kid. To see who has more knowledge. The player will see a bunch of cool neon animations that will make his brain think. They will also hear weird sounds. The title would be "One Day" because we was it one day.



Friday, January 20, 2012

EACP:Exemplary

EACP : Exemplary



Thursday, January 19, 2012

Action Script

Action Script: a programming language in Flash



  • Instance Name
  • Movement
  • Buttons
  • Programming
  1. Key Board Control
  2. Drag and Drop

Collision Detection
Jumping
Platform 
Scrolling Background
Input Text
Running
Keeping Score
Timer/Stopwatch
Sound
Alpha Control 


Control - Separate Layers - Folders - 









Tuesday, January 17, 2012

Flash Reminders

Flash Reminders


1. Place everything in its own layer: For every object there is, a layer should be made. Even if it is a circle, head or chicken.


2. Place corresponding layers in the same folder: Make sure your layers are organized. For example: layers 1-5 in Folder 1. 


3. Label layers and Folders: It is much better to label your stuff because you can obviously have trouble working with it. 


4. You must assign Instance names to all Symbols: Flash speaks a different language, it doesn't know what a boy is. It will call it whatever name you give it. 


5. Upload all your work to the Wiki whether its finished or not completed: This can help you open them whenever you need them. 

Wednesday, January 11, 2012

My Gaming Habits

My Gaming Habits


     I enjoy playing cooking games, not cooking but mainly Baking/Decorating. One of the main ones I play is called "OneCook"  and the other one is named "Cupcake". I started playing these game when I was like about 6 or 7 years old, I as a little kid didn't know that much so I enjoyed cooking online.
There is no Game System, it was online. NO!! why would my parents limit the amount of time I play!? They don't even care! Anyways If I was an addict they absolutely would limit my time. I actually think you can get addicted to gaming because you get so excited and want to get more out of it. 

Monday, January 9, 2012

Globaloria and Gamefication, Game Design & Game Mechanics

In Globaloria I learn many things. I learn how to program things, I learn how to draw better in Flash, As a matter of fact I learn better technology.


Five Skills I've learned this past year are:

  • I've learned how to make a button in Flash
  • I've learned how to function a game
  • I've learned that if you add many frames it can possibly go wrong
  • I have adapted to coding with Flash
  • I've mainly learned how to work with the Technology we have now a days.
These skills can definitely help me find a job when I get older because if I ever can't find a job, I have skills for programming games in Flash, I can even find a job at a school or Technology center. I can reach higher expectations.

Gamefication: To me Gamefication is an element that is basically for a game  but isn't really provided into one because something is missing.


Game Design: To me Game Design is normally the set o everything. How it all comes to one thing. The visuality of who we are, the way we identify ourselves with. It isn't just the game but it is also a part of us.


Game Mechanics: It means the system of how the game works, to me it's sort of like a mechanic behind the game that makes sure everything is going where it suppose to go.

















New Goals for New Semester

Goals

  • Learn more about Baking/Decorating
  • Be Healthier
  • Succeed the STAARS Tests
  • Learn more about Flash
  • Have a better Self-Esteem
  • Volunteer
  • Accomplish a trip to California
  • Find a Job for the summer
  • Earn an iPad
  • Enjoy Life!